Creating Cube Face


The transportation of this cube into the Unity website was something i personally found a bit confusing to be using. I originally planned to use several different materials on the texture and everything looked fine inside 'Blender' the software i used to create model but realised the textures weren't showing up inside Unity. This could have been an issue with that i might been to drag in the extra texture maps inside unity alongside the model or that FBX files only support one texture map, i weren't  sure but was able to work ion the end. The main character now has a face now! I attached this model onto the character controller with the cube's collisions turned off. I accidentally import the camera from blender into unity so I had to disable it when i realised it was creating issues inside the scene.

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